Zynga – Treasure Island


During the summer of 2010 I spent my time working as a Game Design Intern at Zynga. During my time at Zynga I worked on the game Treasure Isle. Treasure Isle is one of Zynga’s most popular franchises and is played by millions of people every day. I worked with numerous designers, programmers, and artists to design and develop content for the game. You can see some examples of the work I did for the game in the gallery section.
Responsibilities:
- Designed and constructed over 30 playable levels
- Led development on two complete map packs
- Worked closely with art team to develop map content
- Wrote flavor text for numerous in-game items
- Integrated art assets into the game